The user summons two whirlwinds in front of him to block the shoot. The whirlwinds then combine into a hurricane as the ball gets nearer. The hurricane cancels the shoot's power and brings the ball upwards.
The user jumps to the goal
The user finishes his jump
He creates two whirlpools
Two whirlppols become one
Ball falls into the whirlpool and starts to loose its speed