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Lucky Dice

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Lucky Dice
Lucky Dice GO 35 HQ 5
Data
JP name ラッキーダイス
Dub name Lucky Dice
Type Catch Icon Catch
Element Wood Icon Wood
Characteristic
Power
Shibire damage
Aura damage
Users 1
Evolution Unknown
TP consumption
Inazuma Eleven
Inazuma Eleven 2
Inazuma Eleven 3
Inazuma Eleven GO 50 KP
Inazuma Eleven GO 2 50 KP
Inazuma Eleven GO Galaxy 50 KP
Strikers
Strikers 2012 Xtreme
GO Strikers 2013
Debut
Game Inazuma Eleven GO
Manga
Anime Episode 035 (GO)

Lucky Dice (ラッキーダイス, Rakkī Daisu), also known as Keeper Command K07 (キーパーコマンドK07, Kipā Komando Ke-Zero-Sebun), is a Keshin catch hissatsu technique.

Users

Inazuma Eleven GO

Inazuma Eleven GO 2: Chrono Stone

Inazuma Eleven GO Galaxy

Keshin

Inazuma Eleven GO

Inazuma Eleven GO 2: Chrono Stone

Inazuma Eleven GO Galaxy

Info (GO)

Anime

It first appeared in episode 35, used by Hakono Zuiichi. It successfully caught Shindou's Harmonics, but it failed against Tsurugi's Lost Angel.

Usage

The user summons his/her keshin, then the keshin throws its dices at the shoot. The dices all turn to the number six as it form an energy cloak, stopping the shoot.

Gallery

Slideshow

Anime

Video

Anime

Inazuma Eleven Go Shoubushi Diceman + Lucky Dice00:52

Inazuma Eleven Go Shoubushi Diceman + Lucky Dice

Chrono Stone Game

Diceman's Version

Lucky Dice (Diceman) Game Ver00:13

Lucky Dice (Diceman) Game Ver

Red Dice's Version

Lucky Dice (Red Dice) Game Ver00:13

Lucky Dice (Red Dice) Game Ver

Last Vega's Version

Lucky Dice (Last Vega) Game Ver00:13

Lucky Dice (Last Vega) Game Ver

Trivia

  • When the hissatsu works, all of its dices turn into number 6, hence the name Lucky Dice. However, when it fails, one of them turn into another number (like number 1, as when it failed against Tsurugi's Lost Angel), showing the unluckiness of the user, thus showing that this hissatsu relies more on luck than strength.

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