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Kariya Masaki

Kariya Masaki (狩屋(かりや) マサキ) is a supporting character in the Inazuma Eleven GO series. He is a defender for Raimon.

In Inazuma Eleven GO Chrono Stone, he is a defender for Raimon, and, later, for Entaku no Kishidan, and El Dorado Team 02. In the Inazuma Eleven GO 2: Chrono Stone game, he is an optional member for El Dorado Team 03.

In Inazuma Eleven GO VS Danball Senki W, he is a defender for Shinsei Inazuma Japan.

Profile[]

Inazuma Eleven GO
Japanese version
  • "A Raimon transfer student. He appears very nice on the surface, but is actually two faced."

English version
  • "A late addition to the team. He acts pleasant, but may not be all he seems."
Inazuma Eleven GO 2: Chrono Stone
Inazuma Eleven SD
  • "A boy who transferred to Raimon. He has an agreeable attitude on the outside, but is relentless on the inside."

Appearance[]

Kariya has dull teal hair and a normal height. He has sharp eyes with brownish-gold irises accompanied by lashes similar to Tsurugi Kyousuke's.

Jurassic Era[]

He wears a green-brown shirt with gray lines and without sleeves. In the shoes are green-brown with a gray line too.

King Arthur's Era[]

He wears a white, brown and black knight uniform. His cape is red and he also has a sword.

Personality[]

Kariya appears to mask his rude demeanor and negativity towards others with a calm, timid, nice personality, similar to Fubuki Shirou. In other words, he's good at deceiving people. Yamana Akane even describes him to be scary looking. He also seems like a person that is scared very quickly, for example when he and Kurama found out the Karakuri Heibayou were moving.

His negativity can be compared to be the same as Fudou Akio's actions like making violent tackles, the only difference is that Kariya does not show his violent attitude all the time and mostly hides it. Though, when he tricks a person or teammate, just like how he tricked Kageyama Hikaru, his personality bears a similarity with Kogure Yuuya. He and Kirino Ranmaru also seem to develop a dislike or rivalry towards each other when they first meet. Later, he pretends to have a stomach ache so Kirino could go time travel instead of him, so they are nice to each other again. In a scene in the Inazuma Eleven GO Shine version of the game, it can be seen that he talked to Kira Hiroto and Midorikawa Ryuuji and has respect for both of them.

Plot[]

Inazuma Eleven GO[]

Kariya made his first appearance in episode 21 and he is a first year student at Raimon, most likely being a transfer student. He first appears at the school gate, glancing at Tenma and Aoi and smiling at them. Kariya later goes through an entrance exam for Raimon's soccer club.

He seems friendly and kind at first, but during his test, he violently tackles Tenma on purpose and steals the ball from him. However, as Tenma and the rest of his teammates are oblivious to what he does and compliments Kariya on his speed and body balance, also Endou saw this act, although he passed the test.

In the match against the Akizora Challengers, he stole the ball as Kirino and another player of the opposing team was fighting over it. He intentionally kicks the ball out to the side, just as he did during his entrance exam, to which Kirino gets frustrated at. Later, during the game, he was able to block Koutei Penguin 2gou with his block hissatsu technique, Hunter's Net.

In episode 22, he replaces Shinsuke's position in the match and said he was a SEED, but it was simply a lie to wind up Kirino. He used Hunter's Net several times against Gassan Kunimitsu, but failed when they used their hissatsu tactic. In episode 24, he and Kirino managed to break through Tactics Cycle. Kira Hitomiko reveals that Kariya was brought to Sun Garden at the age of eleven and started to not trust anyone while he was there. It was shown that he wasn't good at naming hissatsu techniques for example he named Kattobi Defense (Dokkan Jump) in which, Tenma, Aoi, and Shinsuke laughed about it.

In episode 25, he is shown to be making fun of Kageyama Hikaru because of his poor plays after he gives advices to him by saying that he shouldn't let his eyes off the ball when dribbling. Kageyama listened to his advice and eventually end up hitting his forehead on the goal post. Kariya is shown to be laughing about this matter and Kirino realized that it was Kariya who made Kageyama hit the goal post and later gives better advice to Kageyama. Kariya is shocked to see how Kageyama managed to improve his dribble just by listening to Kirino. Later, while Raimon is going to the stadium, Tenma asks him for a good name to his and Tsurugi's hissatsu tactic. When Kariya says "Run Run Running" a part of the team starts to laugh because they thought it was lame.

In episode 26, he was the first one to realize how to run on Snowland Stadium's field after watching Yukimura, then he told everyone. He, along with Hayami and Tenma used Double Wing but failed because their combination wasn't right.

In episode 27, he used Hunter's Net to stop Yukimura's keshin hissatsu, Icicle Road, but it failed, though it lessened the amount of force going to the goal, to which Tenma was able to successfully catch it.

In episode 29, he helps Tenma and Shinsuke in creating their hissatsu, Kattobi Defense, but still fails. He also sneezes after Midori says that Dokkan Jump sounds lame. He makes fun of them by kicking the ball too hard at them because they were ignoring him. At the start of the match against Kidokawa Seishuu, Kishibe passes through easily Kariya and Shinsuke.

In episode 30, he used his hissatsu to block Taki Sousuke two times. Unlike Tenma and Shinsuke, he doesn't seem to be that surprised upon hearing Someoka's name. It is unknown either he was just used to hearing news similar to that or just the fact that he doesn't know Someoka.

In episode 31, he used Hunter's Net to block Taki Sousuke again. He also did his new combination hissatsu with Shinsuke to block Taki Yoshihiko's shoot. In episode 32, he only appeared in a flashback.

In episode 34, he fought against Genei Gakuen. He and his team were seen having difficulty in playing in the Pinball Stadium. In episode 35, after Amagi's Viva! Banri no Choujou was broken by Genei no Dalamanglass, Kariya tried to stop it with Hunter's Net, but he was unable to block it, lessening the force of the shoot and helping Sangoku catch the ball with Fence of Gaia.

In episode 38, he tried to use Hunter's Net to block Sunshine Force but wasn't fast enough, failed and was sent flying with Amagi.

In episode 40, he and the rest of the team went to the hospital and he was sad about Shindou not being able to play in finals along with Raimon. Later, he and the rest weren't focused on the training. He was also happy when he saw Coach Endou was back.

In episode 41, he tried to stop Kurosaki by pushing himself in the air but the shot was too fast so he failed to stop the shot.

In episode 43, he tried to stop one of Dragonlink's shoots with Kirino but it failed and after that, he was seen lying on the ground.

In episode 44, he used Hunter's Net and beat Godai Shingo's Seiei Hei Pawn W. At the end of the match, Raimon has won the finals with 5-4. He was seen happy with the rest of his team about their victory. He and his team tossed Tenma in the air and were seen celebrating their victory.

In episode 46, he and Kageyama were running toward the soccer clubroom where all the soccer club members, managers, coach, trainer, advisor including Aki are watching the interview and flashback of everything that happened through the Holy Road. Kariya keeps on whinning about how Tenma was stiff and complains about why none of the KFC members admire him.

Later on in episode 47, he was excited that Tominaga Jun came to their school and had even prepared a signing board for her. He pretends to be matured and cool despite the fact that he wanted the autograph so badly.

Inazuma Eleven GO Chrono Stone[]

A New Threat[]

In episode 1, he is seen holding a violin with Hikaru. Just like everyone else, he didn't recognize Tenma at first. His club remains unknown although it's hinted that they may be in the music club.

In episode 3, he appeared alongside with the Raimon soccer team. They remembered their memories for soccer again but they didn't know who Tsurugi Kyousuke was. He agreed to help Tsurugi Yuuichi, Tenma and Fei Rune to bring back the soccer and stop the plans of El Dorado.

In episode 6, he replaced Shinsuke as defender in the match. He got injured immediately through violent attacks, first from a violent tackle by Drim, then a violent kick by Orca. After the match, Raimon went back to their timeline. When they arrived, Kariya left the team like the others who didn't have a Keshin because of Beta's mind control.

France Era[]

In episode 18, he reappeared again with the other members who were under control. He was seen trying to block Shindou's Mixi Max form but it failed because Shindou was too fast. After the practice, he was seen talking to Kirino. The next day, he was seen talking to Kirino again in the soccer club room. He said that Kirino is jealous on Shindou because Shindou has a Keshin, can Keshin Armed and can use Mixi Max. After he was selected for the team which was going to the Jeanne d'Arc era, he offered his place in order to gave Kirino his place.

Three Kingdoms Era[]

In episode 22, he was seen traning with Tsurugi, Kurama and Shinsuke. Later, he was selected by Daisuke as one of the members who would time travel to Ryuu Gentoku's era. As they arrived, he is seen searching for Liu Bei at a forest. He was scared when Kanu repeatedly points his lance at Raimon's direction. Later, he wasn't chosen to play the soccer battle against Rasetsu, Shuten, Engil and Liu Bei's half brothers, Kanu and Chouhi. Kariya watched the match and was seen encouraging Tsurugi after he stole the ball from Rasetsu.

In episode 23, he and Kurama were scared as they saw the Karakuri Heibayou soldiers walking. Later, during the match against them, he and Kirino were tired, leaving one of the soldiers easily dribble them. In the end, Raimon won by 2-1 with the two goals made by Taiyou; one with Taiyou Shin Apollo's mighty shoot and the other with Sunshine Force.

Bakumatsu Era[]

In episode 28, he sighed and said that he was right, that leading Sakamoto Ryouma towards the suggestion was a trap, since the Shinsegumi were around them.

In episode 29, Kariya alongside his teammates were playing against Zanark Domain. He used Hunter's Net to stop Goblis but it failed . Later, he evolved Hunter's Net into V2, and this time he stopped Goblis and passed the ball to Taiyou. At the end, Raimon win with 3-2

Cretaceous Era[]

In episode 32, Kariya was afraid of Rockstar's attacks; afterwards, he plays football against Death Horn with Tenma, Shindou, Kinako, Kirino, and Nishiki.

In the first match against Perfect Cascade, Torb took his place, and Kariya is initially upset.

In episode 33, he was seen training with the rest of Raimon against the dinosaurs. Kariya was surprised along with the rest of the team when Kinako used her Keshin. In the match, Kariya said that Torb has evolved.

King Arthur's Era[]

In episode 35, he explains more about King Arthur and Master Dragon. Later he gets laughed at by the others for some things he said. After the time travel accident, he becomes a Round Table Knight.

In episode 37, he was afraid of all the snakes. He didn't want to enter to the cavern.

In episode 38, he played in the match against Perfect Cascade. He used Hunter's Net V2 but it failed to block Shoot Command 20.

Ragnarok Tournament[]

In episode 40, after SARU and Second Stage Children destroyed El Dorado's base to create Ragnarok Stadium. Kariya commented that they are too bold when they did it. However, he was quickly shut up after SARU glared at him. After Fei was hospitalized, Kariya was seen worried along with the other members of Raimon.

In episode 41, he watched the match of El Dorado Team 01 against Zan along with the El Dorado Team 02.

In episode 42, Kariya played the match against Giru. He said that the uniform of El Dorado Team 02 fits him well. In the match, Shindou ordered Kariya to take the ball from a player of Giru but Beta quickly came instead of Kariya and took the ball. Beta made a pass to Orca and told Orca to pass back, but Kariya took the ball that was meant for Beta. Kariya and Beta then began to fight for the ball. Shindou ordered to stop, but both didn't listen to him. Shindou was angry by the actions of Kariya, after Zanark took the ball from Kariya. When Lugic was injured, Kariya was worried about him and asked Shindou what he was going to do about because they had no reserve goalkeeper but then, Mecha Endou appeared and surprised Kariya, Shindou and Amagi.

In episode 43, after Beta had made the second goal of El Dorado Team 02, Kariya and Amagi went to Mecha Endou. Kariya and Amagi noticed Mecha Endou's shoulder seemed to be broken, meaning wires inside his body could've been destroyed. Mecha Endou told Kariya to play soccer together. Kariya was worried that Mecha Endou might not hold out any longer, but Amagi encouraged Kariya. In the match, Kariya used Hunter's Net V2 but it was easily broken by a member of Giru. When Mecha Endou exploded, Kariya, Amagi, Zanark and Shindou were shocked. In the end, El Dorado Team 02 won with a score of 4-3.

In episode 49, he was shown watching match between Chrono Storm and The Lagoon with his other teammates.

Inazuma Eleven GO Galaxy[]

He is seen in episode 1 where he doesn't get selected for Inazuma Japan. He watched the match against Teikoku.

He reappears in episode 19 with the rest of Raimon and they have a practice match with the Earth Eleven and he then waves as the Galaxy Nauts Gou leaves and then realises that Shinsuke had disappeared.

Movie[]

Inazuma Eleven GO the Movie: The Ultimate Bonds Gryphon[]

He appeared in the GO movie. After the match against Unlimited Shining, he, Shinsuke and Amagi trained under Fudou's supervision.

During the match against Zero, he along with Kirino were able to block Rinne's keshin during the second half using Hunter's Net and Kirino's Deep Mist. At the end of the match, he was seen shaking hands with Seidou Dan.

Game appearance[]

Character avatar[]

Avatar
School uniform (R-SU (GO)) Kariya Masaki sprite(R-SU CS-GX (GO)) Kariya Masaki sprite
Raimon (GO)'s jacket (R-J (GO)) Kariya Masaki sprite(R-J CS-GX (GO)) Kariya Masaki sprite
Raimon (GO)'s uniform (R (GO)) Kariya Masaki sprite(R CS-GX (GO)) Kariya Masaki sprite
Time Travel clothes Kariya Masaki sprite (Sengoku)Kariya Masaki sprite (France)Kariya Masaki sprite (knight)
Kariya Masaki sprite (China)Kariya Masaki sprite (caveman)
Entaku no Kishidan's uniform (EK) Kariya Masaki sprite
El Dorado Team 02's uniform (PO) Kariya Masaki sprite
Shinsei Inazuma Japan's uniform (SIJ) Kariya Masaki sprite
Earth Eleven's uniform (EE) Kariya Masaki sprite

Strikers avatar[]

Avatar Sprite
Save icon Kariya Masaki save icon (S)
Shinsei Raimon (SR) Kariya Masaki sprite (S) (SR) Kariya Masaki versus sprite (S) (1)(SR) Kariya Masaki versus sprite (S) (2)

SD avatar[]

Avatar Sticker
Drink (D) Kariya Masaki sprite (SD) (D) Kariya Masaki sticker (SD)
Project K (PK) Kariya Masaki sprite (SD) (PK) Kariya Masaki sticker (SD)

SD puppet[]

Puppet
Shinsei Raimon (SR) Kariya Masaki puppet (SD) (1)(SR) Kariya Masaki puppet (SD) (2)
(SR) Kariya Masaki puppet (SD) (3)(SR) Kariya Masaki puppet (SD) (4)

Character view[]

Front overview Back overview Front close view Back close view
Raimon (GO)'s uniform (GO) (R GO (GO)) Kariya 3D (1)
School uniform (Chrono Stone & Galaxy) (R-SU (GO)) Kariya 3D (1) (R-SU (GO)) Kariya 3D (2) (R-SU (GO)) Kariya 3D (3) (R-SU (GO)) Kariya 3D (4)
Raimon (GO)'s jacket (Chrono Stone & Galaxy) (R-J (GO)) Kariya 3D (1) (R-J (GO)) Kariya 3D (2) (R-J (GO)) Kariya 3D (3) (R-J (GO)) Kariya 3D (4)
Raimon (GO)'s uniform (Chrono Stone & Galaxy) (R (GO)) Kariya 3D (1) (R (GO)) Kariya 3D (2) (R (GO)) Kariya 3D (3) (R (GO)) Kariya 3D (4)
Entaku no Kishidan's armor (EK) Kariya 3D (1) (EK) Kariya 3D (2) (EK) Kariya 3D (3) (EK) Kariya 3D (4)
El Dorado Team 02's uniform (PO) Kariya 3D (1) (PO) Kariya 3D (2) (PO) Kariya 3D (3) (PO) Kariya 3D (4)
Shinsei Inazuma Japan's uniform (SIJ) Kariya 3D (1) (SIJ) Kariya 3D (2) (SIJ) Kariya 3D (3) (SIJ) Kariya 3D (4)

SD character view[]

Front overview
Drink (D) Kariya 3D (SD)
Project K (PK) Kariya 3D (SD)

Recruitment[]

Inazuma Eleven GO Galaxy

In both versions of the game, Kariya can be recruited by selecting him as one of the players that will join Earth Eleven during the Grand Celesta Galaxy. Otherwise, in order to recruit Kariya, Ixal Fleet has to be defeated first in the story mode.
Also, the following requirements are needed:

After this, he can be scouted.

Stats[]

All stats are at level 99 and untrained.

Inazuma Eleven GO
  • GP: 121
  • TP: 185
  • Kick: 75
  • Dribbling: 107
  • Technique: 112
  • Block: 114
  • Speed: 100
  • Stamina: 104
  • Catch: 54
  • Lucky: 96
  • Freedom: 93
Inazuma Eleven GO 2: Chrono Stone
Inazuma Eleven GO Galaxy

All stats are fully upgraded.

Inazuma Eleven Strikers 2012 Xtreme
  • TP: 160
  • Kick: C
  • Guard: A
  • Body: B
  • Speed: B
  • Control: B
  • Catch: C
Inazuma Eleven GO Strikers 2013

All stats are at S-rank, level 50, limit break 10, fully upgraded, all skills learned and all kizuna unlocked.

Inazuma Eleven SD
Drink
  • GP: 233
  • TP: 112
  • Kick: 32
  • Dribble: 45
  • Block: 66
  • Catch: 26

Project K
  • GP: 216
  • TP: 104
  • Kick: 33
  • Dribble: 43
  • Block: 60
  • Catch: 24

Hissatsu[]

Inazuma Eleven GO
Inazuma Eleven GO 2: Chrono Stone
Inazuma Eleven GO Galaxy
Inazuma Eleven Strikers 2012 Xtreme
Inazuma Eleven GO Strikers 2013
Inazuma Eleven SD

Keshin[]

Inazuma Eleven GO Galaxy

Mixi Max[]

Inazuma Eleven GO 2: Chrono Stone
Best Match Mixi Max

Game exclusive teams[]

Inazuma Eleven GO
Inazuma Eleven GO 2: Chrono Stone
Inazuma Eleven GO Galaxy

Trivia[]

  • The Kanji character for "Kari", 狩, in his surname, Kariya, means hunting, a reference to his hissatsu technique, Hunter's Net.
    • His dub surname, Cazador, means hunter in Spanish, which is also a reference to his hissatsu technique, Hunter's Net.
      Interestingly, his dub forename, Aitor, means children of good parents, a juxtaposition to his backstory as he was put in the orphanage by his father due to bankruptcy.
  • He is classmates with Aoi, Tenma, and Shinsuke.
  • His background and character draws some similarities to other characters previously introduced in the Inazuma Eleven franchise:
    • His background draws some similarities Fudou's since both of their parents lost their job due to being forced to take the blame for their bosses' mistakes.
    • His character draws some similarities to Kogure's like their mischievous personality, love for soccer, and the fact that they were both left by their parents.
  • In episode 47 of Inazuma Eleven GO, it is revealed that he is a huge fan of Tominaga Jun.
  • In Te wo Tsunagou, he and Wandaba are wearing Raimon's GKicon uniform, despite them not being GKicons.
    • Considering that they play with 4 teams in this ending while only have 2 actual goalkeepers, it's sensible to assume the both of them filled in as a GKicon so they could all play each other.
  • In episode 37 of Inazuma Eleven GO Chrono Stone, it is shown that he is extremely afraid of snakes.
  • He is the only player in Shinsei Inazuma Japan without a Keshin.
  • His sprite changes between Inazuma Eleven GO and Inazuma Eleven GO 2: Chrono Stone, a reference to his personality.
  • He has a running gag of naming things and everyone quickly dismissing them:
    • In episode 24 of Inazuma Eleven GO, when discussing an idea for a new hissatsu for Shinsuke, Aoi firstly suggested to name it "Soyokaze Jump" (dub: "Quick Shot"), which Kariya made a witty remark, followed by Shinsuke's "Rocket Jump" and then by Aoi's "Rocket Defense". Tenma then asked him what would he name it and he suggests "Dokkan Jump" (dub: "Whamming Jump"), which they, immediately, laugh at.
    • In episode 25 of Inazuma Eleven GO, when asked by Tenma on what to name Double Wing, he suggests "Run Run Running". Tenma, Hikaru, Aoi, Midori, Akane and Shinsuke quickly laughed at this suggestion and, ultimately, chose to go with Hikaru's name, Double Wing.
    • In Chapter 5 of the Inazuma Eleven GO Anthology manga, he tries to name the stray cat of "Mister Meowling". Tenma, however, quickly dismissed this name and suggested trying to name it the day after, with Kurama and Shindou awkwardly agreeing and leaving Raimon's Club Room. The stray cat was, ultimately, named Mikan (みかん), likely based off of 未完, which means incompletion, as it was unnamed for the remainder of the chapter.
  • According to a comic in Inazuma Eleven SD, Hiroto and Midorikawa function as his legal guardians.
  • He has four character songs:
  • In Animage GRAND PRIX 2011, he was the 2nd place of Best male characters.

Navigation[]

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