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Inazuma Eleven (game)

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Inazuma Eleven (game)
Inazuma Eleven
1
Information
JP name: イナズマイレブン
Platform: Nintendo DS
Nintendo 3DS (North American version only)
Website: Official site
English site
Release
Japan: 22nd August 2008
Europe: 29th January 2011
26th August 2011 (UK)
North America: 20th February 2014
1st

Inazuma Eleven (イナズマイレブン, Inazuma Irebun, lit. Lightning Eleven) is a role-playing and sports video game for the Nintendo DS developed and published by Level-5 (published by Nintendo in Europe). It is the first installment of the Inazuma Eleven games.

The game was later released in America on February 20th 2014, as a downloadable game via the Nintendo eShop. This release includes updated graphics and visuals, and is priced at $20. 

Gameplay

Story

Inazuma Eleven's original title

Inazuma Eleven's initial title.

Inazuma Eleven's original DS game cover

Inazuma Eleven's initial game cover.

Game1 eng

European cover.

The main character, Endou Mamoru, is a very talented goalkeeper of Raimon Junior High and is the grandson of one of the strongest goalkeepers in Japan, who died before he was born. Even though his skills are incredible, his school lacks a real soccer club as the 6 other members don't even appear to be very interested in training. However, as soon as a mysterious forward called Gouenji Shuuya moves to Endou's town, the young goalkeeper sets out to find and recruit members for his soccer team. There are nearly 1000 playable characters with varying skills that will determine the success of the team.

Match Mode

The game is split into two parts. One resembles a RPG, featuring various locations that Endou and his team have to explore in order to get new items, face other players in short casual battles or to advance further in the story. Most of the goals of this part are indicated by a giant purple arrow. The second part is the actual match. By using the stylus, the player moves the team around against another team. The player can dodge an opponent's attacks, slide tackle to take the ball away, or use a hissatsu technique. The result of any players actions are determined by seven skills, the player's element, and the total number of players participating in an action. Hissatsu techniques can only be stopped with other moves, meaning that they will always win against basic tactics. However, hissatsu techniques play simultaneously, which means that they always consume the TP bar and are determined by the player's element only at the beginning.

GP

Genki Points, known as FP, Fitness Points in the EU versions. GP is what allows you to run for a limited amount of time, until that specific player gets tired. When a players GP runs out, the player won't run as fast and will show sweat coming from it, showing it is tired. When you have low GP, there is less chance of keeping possession of the ball and evading players . Your GP lowers whilst the player is running, so it is wise to pass a lot so the GP of that player doesn't decrease.

TP

Technical Points are the basics of hissatsu's in the games. TP allows you to use hissatsu until it runs out. Every character has a different amount of TP, but increase when they level up. As characters have TP, so do hissatsu. For example, Fire Tornado has a TP value of 33 in the first game, so if a character was to have a TP value of 90 in total, when they would use Fire Tornado, the hissatsu TP would take away it's own value to the characters TP, therefore resulting in a TP of 57.

Cutscenes

  1. Opening titles
  2. Underachievers
  3. You like soccer, right?
  4. Endou meets Gouenji
  5. Sunset over Inazuma
  6. Gouenji's kick
  7. Teikoku Gakuen arrive
  8. An insurmountable lead
  9. Sakiyama's shot
  10. Death Zone unveiled
  11. Endou defeated
  12. Endou rebounds!
  13. Gouenji joins in!
  14. Passes to Gouenji
  15. An emotional victory
  16. To Teikoku Academy
  17. Zeus' threat
  18. Kageyama Reiji
  19. This is Zeus Stadium
  20. The final battle
  21. National Champions
  22. Closing titles

Video

Opening

Inazuma Eleven DS Opening01:30

Inazuma Eleven DS Opening

Ending

【NDS】 Inazuma Eleven 1 English - Cutscene No03:42

【NDS】 Inazuma Eleven 1 English - Cutscene No.22 Closing titles

Trivia

  • The Layton Team, consisting of 5 characters from Professor Layton (another of Level 5's franchise), can be found randomly in the Inabikari Training Center in the original Japanese game.
  • The European games run in Inazuma Eleven 2's engine. Contents include character portraits from the first game and TP costs are replaced.
    • The data for Inazuma Eleven 2 characters, hissatsu techniques, and teams are also in the European games, but are hidden. You can get the techniques by using cheat codes.
      • Interestingly, one hissatsu that originally made it's debut in Inazuma Eleven 2, The Galaxy, is openly available for purchase without the need for any cheats or hacking.
    • The game was released late in the UK because Level 5 wanted to air the anime series before they released the game.
  • The North American 3DS release is the the first entry in the series, ripped and translated from the 3DS remastered port collection 1・2・3!!: Endou Mamoru Densetsu. As a result, its engine is based off of the original Japanese Inazuma Eleven rather than Inazuma Eleven 2.
    • As such, it includes original portraits, does not allow for automatic running, and lacks the premium competition route, among other things.
      • Interestingly, The Galaxy is still available for purchase. This suggests that it was in the game's code already or that the developers decided to add it in as a bit of fanservice.

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