Heaven's Time (ヘブンズタイム, Hebunzu Taimu) is a dribble hissatsu technique introduced in Inazuma Eleven.
Description[]
- "Freeze time and steal the ball, and with a click of your fingers send them flying."
- "This is a technique in which a finger is snapped as a cue to suggest to the opponent's consciousness the illusion that time has stopped. When he snaps his fingers again, he pulls it out with a flourish."
Users[]
- Afuro Terumi (all forms)
- Arute Saneki (all forms)
- Aporo Hikaru (Zeus (Asuto-hen) form)
- Demete Yutaka (Zeus (Asuto-hen) form)
- Hadeno Tetsu (Project K form)
- Kira Hiroto (Manatsu form)
Info[]
Inazuma Eleven[]
Season 1[]
In the match between Raimon and Zeus, Aphrodi used it repeatedly to walk past the entire Raimon team, with on-lookers from the field and audience noting it to have blinding speeds[1].
It was later used by Aphrodi to get past Kabeyama, Domon's Killer Slide, and Kageno's Coil Turn[2].
Season 2[]
In the match between Raimon and Diamond Dust, Aphrodi used it to get past Droll and IC[3]
In the match between Raimon and Chaos, Aphrodi used it again, but Nepper managed to break out of the time freezing both times it was used on him and tackled Aphrodi[4].
Inazuma Eleven Orion no Kokuin[]
In the match between Inazuma Japan and Navy Invader, Aphrodi used it twice to get past the entire Navy Invader team. After scoring, Aphrodi used it again, but Lion and Convoy were unaffected by it and stole the ball. Zhao explained Heaven's Time is a hypnosis and misdirection-based hissatsu technique, with Sekiya noting that, due to Navy Invader being soldiers, they were fully focused on its orders to pay attention to anything else[5].
It was used once again against Lion and Convoy, who are left unaffected by the hypnosis, but Aphrodi still manages to get past them. He then revealed he used it to uncover the whirls of air that on the field following Jiraigen. This allowed Inazuma Japan's players to kick directly into these whirls, deactivating them so they could safely move on the field towards the opponent's goal[6].
Acquirement[]
- Can be bought for 3600 Nekketsu points at Cotarl's hissatsu technique store.
Usage[]
Inazuma Eleven[]
The user raises their hand in the air and snaps their fingers, sending out a wave of light, covering everything in a shade of gray, temporarily stopping time and movement for all players. The user then effortlessly walks past the opponents and snaps their fingers again, retracting the gray light, creating a tornado in place the user originally was, blowing the opponents away.
Inazuma Eleven Orion no Kokuin[]
The user raises their hand in the air and snaps their fingers, sending out a yellow light from their hand that covers everything around them in a shade of gray, causing gold feathers to appear, and yellow light peeking down from above. The user walks past the opponents and snaps their fingers again, removing the gray filter. A tornado forms where the user originally was, blowing away the opponents, and causing the gold feathers to disappear.
Slideshow[]
Inazuma Eleven[]
Inazuma Eleven Orion no Kokuin[]
Gallery[]
Gallery |
---|
Video[]
Anime[]
Inazuma Eleven[]
Game[]
Inazuma Eleven 3: Sekai e no Chousen!![]
Inazuma Eleven SD[]
Inazuma Eleven version[]
Inazuma Eleven Orion no Kokuin version[]
Trivia[]
- In the European game files of Inazuma Eleven, it is named Eternal Time.
- In the Inazuma Eleven 2: Kyoui no Shinryakusha game, it is the only hissatsu technique used outside matches, being used inside the Inazuma Caravan.[7]
- The method of breaking it is depicted differently across the anime series.
- In the Inazuma Eleven anime, the opponent bypasses it by breaking out of the time stop and stealing the ball[4].
- In the Inazuma Eleven Orion no Kokuin anime, the opponent continues to run towards the user, ignoring the time stop[5].
- This is due to it being explained as a hypnotic-based hissatsu technique by Zhao, giving the illusion of time stopping, which allowed Navy Invader to break free from it, owing to their lack of focus on anything other than their orders.
- Its typography in the Inazuma Eleven Ares no Tenbin and in the Inazuma Eleven SD games differs from its Inazuma Eleven Orion no Kokuin's, being completely golden.
References[]
- ↑ Inazuma Eleven - Episode 25.
- ↑ Inazuma Eleven - Episode 26.
- ↑ Inazuma Eleven - Episode 54.
- ↑ 4.0 4.1 Inazuma Eleven - Episode 57.
- ↑ 5.0 5.1 Inazuma Eleven Orion no Kokuin - Episode 30.
- ↑ Inazuma Eleven Orion no Kokuin - Episode 31.
- ↑ Inazuma Eleven 2: Kyoui no Shinryakusha - Chapter 9, after the Zeus match.