Fandom

Inazuma Eleven Wiki

Burning Catch

5,730pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Burning Catch (バーニングキャッチ, Bāningu Kyacchi) is a catch hissatsu technique.

Users

Info

It is shown that Burning Catch can stop Minamisawa's Sonic Shot but cannot stop Tsurugi's Death Sword.

In episode 10, Burning Catch was able to stop Hayabusa Hideki's keshin hissatsu shoot, Falco Wing, due to Tenma and Shindou's Sousha Maestro trying to block it.

In episode 20, Burning Catch was unable to stop Flying Fish.

Afterwards, this hissatsu was seen yet again in episode 32, but only in a flashback where Tenma, Shinsuke, Shindou, Aoi, Akane and Midori were thinking of the past matches, and it was not used in the episode itself.

Usage

The user holds one hand with the other (assuming that the hand that is held is their dominant hand), and a flame erupts from the hand that is being held. The user then jumps into the air, spins four times, and comes down and catches the ball. The flames die out in a steam when the ball is caught. On the other hand, the flames break apart and then die out when the hissatsu fails against the shoot.

Slideshow

Anime

Burning Catch in TCG

Burning Catch in the TCG.

Video

Anime

Inazuma Eleven GO Burning Catch(バーニングキャッチ)Full HD00:18

Inazuma Eleven GO Burning Catch(バーニングキャッチ)Full HD

Chrono Stone Game

Inazuma Eleven GO 2 Burning Catch00:08

Inazuma Eleven GO 2 Burning Catch

Inazuma Eleven Strikers 2012 Xtreme

イナズマイレブンストライカーズ - バーニングキャッチ00:07

イナズマイレブンストライカーズ - バーニングキャッチ

Trivia

  • It's the first goalkeeper move to appear in the GO series.

Also on Fandom

Random Wiki