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Burning Catch (バーニングキャッチ, Bāningu Kyacchi) is a catch hissatsu technique introduced in Inazuma Eleven GO.

Game description[]

Inazuma Eleven GO
  • "With moves this hot, it's no wonder goalies have to wear protective gloves!"
Inazuma Eleven GO 2: Chrono Stone

Users[]

Inazuma Eleven Strikers 2012 Xtreme
Inazuma Eleven GO Strikers 2013
Inazuma Eleven SD

Info[]

It is shown that Burning Catch can stop Minamisawa's Sonic Shot but cannot stop Tsurugi's Death Sword.

In episode 10, Burning Catch was able to stop Hayabusa Hideki's keshin hissatsu shoot, Falco Wing, due to Tenma and Shindou's Sousha Maestro trying to block it.

In episode 20, Burning Catch was unable to stop Flying Fish.

At Inazuma Town's riverbed, Tenma, Shindou, Nishizono Shinsuke, Sorano Aoi, Yamana Akane and Seto Midori were thinking back at the opponents Raimon has faced so far during the Holy Road tournament and this hissatsu was seen in their flashback.

Acquirement[]

Inazuma Eleven GO 2: Chrono Stone
  • Burning Catch's hissatsu manual can be bought for 360 Nekketsu points at the hissatsu store in Holy Road Parking Lot (ホーリーロード駐車場).

Usage[]

The user holds one hand with the other (assuming that the hand that is held is their dominant hand), and a flame erupts from the hand that is being held. The user then jumps into the air, spins four times, and comes down and catches the ball. The flames die out in a steam when the ball is caught. On the other hand, the flames break apart and then die out when the hissatsu fails against the shoot.

Slideshow[]

Anime[]

Gallery[]

Video[]

Anime[]

Inazuma Eleven GO[]

Sangoku_Taichi_using_Burning_Catch

Sangoku Taichi using Burning Catch

Game[]

Inazuma Eleven GO 2: Chrono Stone[]

Inazuma_Eleven_GO_2_Burning_Catch

Inazuma Eleven GO 2 Burning Catch

Inazuma Eleven Strikers 2012 Xtreme[]

イナズマイレブンストライカーズ_-_バーニングキャッチ

イナズマイレブンストライカーズ - バーニングキャッチ

Inazuma Eleven SD[]

-Inazuma_Eleven_SD-_Burning_Catch_-_Taichi_Sangoku

-Inazuma Eleven SD- Burning Catch - Taichi Sangoku

Trivia[]

  • It's the first goalkeeper move to appear in the GO series.
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