Burning Catch (バーニングキャッチ, Bāningu Kyacchi) is a catch hissatsu technique.



It is shown that Burning Catch can stop Minamisawa's Sonic Shot but cannot stop Tsurugi's Death Sword.

In episode 10, Burning Catch was able to stop Hayabusa Hideki's keshin hissatsu shoot, Falco Wing, due to Tenma and Shindou's Sousha Maestro trying to block it.

In episode 20, Burning Catch was unable to stop Flying Fish.

Afterwards, this hissatsu was seen yet again in episode 32, but only in a flashback where Tenma, Shinsuke, Shindou, Aoi, Akane and Midori were thinking of the past matches, and it was not used in the episode itself.


The user holds one hand with the other (assuming that the hand that is held is their dominant hand), and a flame erupts from the hand that is being held. The user then jumps into the air, spins four times, and comes down and catches the ball. The flames die out in a steam when the ball is caught. On the other hand, the flames break apart and then die out when the hissatsu fails against the shoot.







Inazuma Eleven GO Burning Catch(バーニングキャッチ)Full HD00:18

Inazuma Eleven GO Burning Catch(バーニングキャッチ)Full HD

Chrono Stone game

Inazuma Eleven GO 2 Burning Catch00:08

Inazuma Eleven GO 2 Burning Catch

Inazuma Eleven Strikers 2012 Xtreme

イナズマイレブンストライカーズ - バーニングキャッチ00:07

イナズマイレブンストライカーズ - バーニングキャッチ


  • It's the first goalkeeper move to appear in the GO series.

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